Wednesday, June 3rd, 2009
Sometimes even the most experienced players and DMs experience a block when coming up with ideas for characters and NPCs. So here I hope to give you every week a new character pretty much completely fleshed out for you to use.
Character Counts – Delamaoh Mountaintracker – Level 10
Character Creation Notes
Was completely made in PCGen
Character Background
Delamaoh family lived and worked in the lowest and most dangerous levels of the Dwarven city. The clan
was attacked by Duergar (Gray Dwarves) when she was young. Both of her parents were killed in the attack. The clan lost the
lower levels in the attack and evacuated to the higher levels. Delamaoh was accidently left behind. She managed to evade
capture and fled even lower underground. She lived alone for many years deep underground constantly fighting with aberrations,
magical beasts and small Duergar patrols. Several years later in her wanderings she ended up back by the lower levels of the
Dwarven city. She wandered into a battle. Her clan, after years of battle was finally pushing the Duergar out of the lower levels of
their city. She jumped right into the battle. During the fight she ended up saving the leader of the clan. The Duergar was defeated
and pushed out of their city. Now Delamaoh lives in the lower levels of her ancestral home and patrols for threats to it almost
always alone except for her constant companion, the Dire Rat she calls Sharp Tooth.
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Thursday, September 4th, 2008
Two days ago I made a post called “Opinion on Character Creation in 4th Edition” It got a very active response from some of the community. I did post my response but since I do not have a way for people to subscribe to comments to a particular post (yet) I am posting my response here.
As I said I haven’t played a 4th edition game yet so my opinion of character creation in 4th edition can change when I finally play a game (It will probably be a long time because none of my group wants to try it but me).
No when I used bluff, diplomacy and Intimidate for an example I made a mistake. I got fixed on it because of something I was doing and misplaced it in my head and it ended up in here. That was just a stupid mistake on my part.
I agree that skills in 4th edition are probably more flexible. However I believe that to be a problem in its self. For example, look at Athletics. Someone who is good at climbing might not be a good swimmer. Someone might be a good swimmer but couldn’t jump more than an inch to save their life. In 4th edition if you take athletics as a skill you are good at climbing, jumping and swimming. Now there are some feats that will boost certain aspects of a skill, or at least appears that way. Example: Sure Climber. It allows you to climb at normal speed and +1 to all Athletic checks. So in 4th edition if you are good in one thing you are good in all things. 3x allows you to be good at one thing but not necessarily all. Now before you jump down my throat I am also away if the player is a good role player he will be able to decide on his and role play out if he is good at climbing but not at swimming. But that is still hard to do.
RE: Patriarch
I really like your idea of adding fluff to skills where characters explain how and/or why they are good at a skill.
My next 4th edition character should be out next week (classes just started so my time became more limited, and I am currently getting over a cold). I look forward to more comments so keep them coming.
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Tags: 3x, 4th Edition, character, Character Creation, D and D, d&d, dragons, dungeons, Dungeons & Dragons, dungeons and Dragons, entertainment, hobbies, hobby, role playing, role playing games, RPGs, rpgs, third edition
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