Thursday, July 02, 2009 23:08

New D&D Homebrew World

June 12th, 2009

So as I said earlier, my weekly D&D game is disintegrating, and it is disintegrating quicker by the week. But does that deter me? Of course it doesn’t. I have begun work on my D&D homebrew world. I still haven’t given it a name yet though. Below I posted the map work I have done so far. I’ve done all of it so far in Campaign Cartographer 3. Please remember I just started but I would love to hear your comments on what I have done so far.

The first map is my world map. It is an extremely large map. The scale is 100K Miles by 75K Miles. I haven’t done too much detail work on it, and a lot of the detail you may not see because of the large scale.

World Map

World Map

The next is the Eastern Continent of the world.

Eastern Continent of the New Homebrew World

Eastern Continent of the New Homebrew World

This next map is a part of the Eastern Continent. I have nicknamed it “Crescent Peninsula” for now.

Crescent Penninsula

Crescent Penninsula

This map is a section of Crescent Peninsula which I have nicknamed Point Harbor. It features two City States which control much of the area.

Point Harbor

Point Harbor

This is the area around one of the City States which I am calling Trasaka

The Transaka City State Region

The Transaka City State Region

I am currently working on one of the two cities. I call it Transaka City and once I get a little more work done it I will post it as well.

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Summer Movies

June 4th, 2009

This summer has quite a few SciFi and Fantasy movies coming out. I know I am looking forward to the Half-Blood Prince and Transformers 2. What movies are you looking forward to?

What movies are you looking forward to this summer?

  • Land of the Lost (0%, 0 Votes)
  • Imagine That (0%, 0 Votes)
  • Transformers: Revenge of the Fallen (100%, 2 Votes)
  • Ice Age 3: Dawn of the Dinosaurs (0%, 0 Votes)
  • Harry Potter and the Half-Blood Prince (100%, 2 Votes)
  • Aliens in the Attic (0%, 0 Votes)
  • G.I. Joe: Rise of Cobra (-100%, 0 Votes)

Total Voters: 2

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Character Counts – Delamaoh Mountaintracker

June 3rd, 2009

Sometimes even the most experienced players and DMs experience a block when coming up with ideas for characters and NPCs. So here I hope to give you every week a new character pretty much completely fleshed out for you to use.

Character Counts – Delamaoh Mountaintracker – Level 10

Character Creation Notes
Was completely made in PCGen

Character Background
Delamaoh family lived and worked in the lowest and most dangerous levels of the Dwarven city. The clan
was attacked by Duergar (Gray Dwarves) when she was young. Both of her parents were killed in the attack. The clan lost the
lower levels in the attack and evacuated to the higher levels. Delamaoh was accidently left behind. She managed to evade
capture and fled even lower underground. She lived alone for many years deep underground constantly fighting with aberrations,
magical beasts and small Duergar patrols. Several years later in her wanderings she ended up back by the lower levels of the
Dwarven city. She wandered into a battle. Her clan, after years of battle was finally pushing the Duergar out of the lower levels of
their city. She jumped right into the battle. During the fight she ended up saving the leader of the clan. The Duergar was defeated
and pushed out of their city. Now Delamaoh lives in the lower levels of her ancestral home and patrols for threats to it almost
always alone except for her constant companion, the Dire Rat she calls Sharp Tooth.

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So What Happened to the Weekly Game?

June 2nd, 2009

If you talk to anyone who has played in a weekly D&D (or any other weekly RPG) game they will all tell you that there were times that their game just seemed to die, even if it was for just a short period of time. Well that is what happened to me and my weekly game. Though it hasn’t died completely, any outside observer (and one of my players) would say otherwise.

So what happened to my game? When did it start to fall apart? Well it started to fall apart in October of 2008. One of my players hurt his knee badly at work. Because of it he couldn’t drive. The game was normally at my house because everyone except for him lived right by me. At the time was the DM. So we cancelled the game two weeks in a row. The third week I threw together a quick dungeon for myself and the other two players. We then found out the one guys knee problems became very serious and needed surgery. So we moved the game to his house which is a bit of a distant from us since it is a suburb of New York. We finished his adventure in the end of November and our youngest player, who unlike the rest of us who are in our late 20s was just a senior in high school, was going to be the DM for the next adventure.

He was going to run a modified version of Expedition to Castle Ravenloft. It was also going to be the first appearance of our custom race, The Tainted Ones, which is based off of vampires. So we made our characters one week and the next week we started the adventure. (I’ll post a little bit about it later, but it was cool that the arrogant Gray Elf Wizard made friends with the god of The Tainted Ones, where the tainted one in the group, and respectful Paladin pissed him off). And then it all went to hell again.

As I said, he is a senior in high school (for another week or two now) and will be going to college in the fall. So his mother decided he needs to spend almost every waking moment with her. We don’t know why and his father is just as confused by it as the rest of us. He is going to college locally and will be living at home at home with his parents. The rest of the D&D group all have our theories but he swears his mother is the reason.

Now we have a backup plan. It is called Joey’s Infinite Dungeons. What that is a hack and slash inter-dimensional dungeon where no area past a portal is bigger then the battle mat we use. Sometimes it is an actual dungeon setting; sometimes it is an open field, or a dense forest. All characters were created at level 17 so encounters can be made just a little more interesting and difficult. However many games got cancelled anyways. First, we are all scouts and two of us are still very active adult leaders in our respective units and the Order of the Arrow (OA) so many Saturday’s we have to cancel because of obligations related to that. The other guy is a scout and member of the OA but not active. But, this past summer he got married, joined the Masons and is very active in his church so a lot of his time gets taken up by his wife (How dare she want to spend time with her husband lol), his induction, and now officer ship in the Masons and Church activities.

So now we are lucky to play once a month. And just to give and example, the next three weeks we have cancelled the game. This coming Saturday the one guys church is participating in some sort breast cancer fundraiser (Yes, let us help cancer and raise money for it. YAY CANCER! (I know bad joke, sorry)) and the other guy his running a Changeling game (WoD) which I was the only one invited to participate in of the D&D group on Saturday (SO this month the Changeling game being a Saturday worked out ok). The next weekend I will be at a scout camp somewhere in upstate NY for the Section Conclave and the weekend after that one of the guys I hung out with while working on my second college degree is turning 21 and his parents are throwing him a party and required him to get people from school to attend or they were going to cut him off so I am going to that.

So will we ever get past this cancelling of the games? I hope so.

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Nine Months Later

June 2nd, 2009

So I haven’t posted here since September. “So why haven’t you posted in 9 months?” You might ask. Well there are several reasons. The fall was my last semester in college and I had a lot of work for my classes so I spent a lot for time doing that work. When I wasn’t doing school work I was doing stuff for scouting. So that didn’t leave a lot of time to write any meaningful posts. After I graduated I still didn’t post. Some of it was laziness and some of it was lack of knowing what I should post. See my weekly D&D game went to hell in early October when one of my players got hurt and we started cancelling a lot of our games and when we did play we weren’t able to play what was supposed to be our regular game because the guy who was supposed to be DMing family decided they needed him every week. I also started several little projects (not one of which was completed) which took up time along with my laziness that lead to watching a lot of TV and playing a lot of video games. But now I am starting to get a little less lazy. I finally upgraded to WordPress 2.7. Got a theme which I like and works with the newer version of WordPress and I am going to be posting.

“So what are you going to be posting about?” Well I’m glad you asked. I am going to be posting about my (what is supposed to be) weekly D&D game. I am going to be posting about a Play by Post Game I have recently gotten involved in. I am going to be bringing back my “Character Counts” series back. I will also post about things related to scouting. Hopefully I’ll be adding more and more things to the list as time goes on.

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Response to Responses on 4e Characters

September 4th, 2008

Two days ago I made a post called “Opinion on Character Creation in 4th Edition” It got a very active response from some of the community. I did post my response but since I do not have a way for people to subscribe to comments to a particular post (yet) I am posting my response here.

As I said I haven’t played a 4th edition game yet so my opinion of character creation in 4th edition can change when I finally play a game (It will probably be a long time because none of my group wants to try it but me).

No when I used bluff, diplomacy and Intimidate for an example I made a mistake. I got fixed on it because of something I was doing and misplaced it in my head and it ended up in here. That was just a stupid mistake on my part.

I agree that skills in 4th edition are probably more flexible. However I believe that to be a problem in its self. For example, look at Athletics. Someone who is good at climbing might not be a good swimmer. Someone might be a good swimmer but couldn’t jump more than an inch to save their life. In 4th edition if you take athletics as a skill you are good at climbing, jumping and swimming. Now there are some feats that will boost certain aspects of a skill, or at least appears that way. Example: Sure Climber. It allows you to climb at normal speed and +1 to all Athletic checks. So in 4th edition if you are good in one thing you are good in all things. 3x allows you to be good at one thing but not necessarily all. Now before you jump down my throat I am also away if the player is a good role player he will be able to decide on his and role play out if he is good at climbing but not at swimming. But that is still hard to do.

RE: Patriarch
I really like your idea of adding fluff to skills where characters explain how and/or why they are good at a skill.

My next 4th edition character should be out next week (classes just started so my time became more limited, and I am currently getting over a cold). I look forward to more comments so keep them coming.

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Opinion on Character Creation in 4th Edition

September 2nd, 2008

I was supposed to post this article like two weeks ago and didn’t. So here it is now.

A few days ago I made the first of my Character Counts posts. I made a 3.5 and a 4th edition version of the character. It was my first time making a 4th edition character. I was very proud of myself for making one with as far as I can tell I didn’t make any screw-ups like not giving Arthur too many or too little powers, feats, trained skills or completely messing up HP or AC calculations. If I did, please leave a comment letting me know what I screwed-up.

Before I get into talking about my opinion of character creation in 4th edition vs. 3.5 let me share with you how I normally go about creating characters, whether a PC or NPC)

When I create a character, PC or NPC, I like to think about my character’s basic personality, goals and normal means of achieving those goals. The last of those three quite often leads me to choosing its class (at least one in the case if I [later] decide to multiclass).

Then I come up with ability scores. Sometimes I roll the dice (Normally 4D6 drop the lowest) and sometimes I just pull arbitrary numbers out of the air and place them. After that I start to think about (If I haven’t already) about the characters background. What are some of the events of a character’s history that leads them to being what they are by the time they are first level. This is also where I have chosen race for the character. Then I give the character its first level feats and skills.

Now if the character is going to be above first level (for NPCs this is almost always true) I look back at my initial vision of the character and begin leveling up the character. I normally level up to whatever level I want/need the character to be. Then I do skills and feats. If the character is multi-class or has a prestige class (there is proof that I still look at character creation through the eyes of a 3.5 player) I will level up one class at a time give skills and feats. For example, if I were making a 15 character that was a Bard [5]/Assassin [5]/Shadowdancer [5] (very similar to one of the characters I will be presenting in a few weeks in a Character Counts article). I will level the character to a level 5 bard and give skills and feats, then do the same thing for all 5 of the assassin levels and so forth)

After that I get the character equipment and spells if it is a spell caster (Remember for wizards some of that starting money will go towards learning spells that aren’t gained during the level up process)

Now that the basics of my character creation process is out there I guess it is time for me to give you my opinion of character creation in fourth edition compared to 3.5. I think character creation in 4th edition.

It SUCKS!!!!!!!!!!!!!!!!!

The reason I say that is it doesn’t leave room for character customization other than for combat. Here is a simple example. It 3.5 let’s say I have a character (whether or not it started that way) who is good at speaking and convincing people of things. To get that in 3.5 when you create the character you would put some skill points in diplomacy and/or bluff (and/or intimidate) when you make the character and[/or] when you leveled up. I find that the combining of skills in 4th edition adds to this limitation.

No I haven’t actually played a 4th edition game. Now after I play a game Maybe I will feel differently but I feel 4th edition character creation is way too rigid and doesn’t lead to creativity as 3x editions did.

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Character Counts 1 – Arthur Dannenberg

August 17th, 2008

Sometimes even the most experienced players and DMs experience a block when coming up with ideas for characters and NPCs. So here I hope to give you every week a new character pretty much completely fleshed out for you to use. For the 3.5 version of the character I am using is the SSA-X2 vs. 3 sheet which you can get at http://www.ssa-x2.com/ and for the 4th edition version of the character I used the Kiznit Character Sheet which you can get at Dragon Avenue.

Below you will find a link to a 3.5 version of the character and another to a 4th edition version of the character. These are full character sheets in an Adobe PDF file not just stat blocks. Please feel free to make simple stat blocks for your use.

Then I have any notes on my process of creating the character. After that is the background of the character. I tried to make it as complete as possible. After that is the characters personality and how it might react in some generalized situations followed by some physical descriptions.

Arthur Dannenberg – Level 1 – 3.5e
Arthur Dannenberg Level_1 – 3.5e Spellbook
Arthur Dannenberg Level_1 – 4e

Character Creation Notes

This was my first time making a character for 4th Edition. Besides being a new system I found it to be a lot more confusing than any other system I ever played for the first time before. So please be sure to double check that I put the correct information in the correct place. If I screwed something up please let me know so I make the appropriate corrections.

For Ability Scores I used PC Gens ability generator set to 4D6 reroll 1s and drop the lowest. Where it put the scores is where I left them. That is why I chose to make Arthur a wizard. I used the same numbers for the 4th edition. I did NOT give him the +2 to an ability score that humans normally receive in 4th Edition

For Starting money, height, weight and age I actually rolled the dice and used the charts from chapter 6 (Chapter 7 in the case of money) of the 3.5 PHB. The 4th edition version he got the standard 100gp.

The 4th edition sheet has no space for background, personality or description. So I put the physical descriptions in the Other Notes Section. I placed the Character Personality in the Notes/Photo Section. No space anywhere for the Background so I didn’t put it on the sheet. It is in the 3.5 sheet and on this post.

Character Background

Arthur was born to an average working class family in the city. When he was a young child he saw a wizard casting some spells on the street. He was amazed by what he saw and decided he wanted to be able to do that. Whenever he could get away from his parents he would try to find this Wizard and follow him around and always watch his performances. After a while Arthur was starting to mimic the gestures and vocals of the spells used in this Wizards performance. Obviously nothing happened when Arthur did this but his mimicry was just so perfect the Wizard took notice. The Wizards name was Dion Laughstrang and he went to Arthur’s parent’s and offered to take Arthur as an apprentice when he 8yrs old. Arthur’s parents reluctantly agreed, after all Arthur was their only living child. All of their other children died not long after child birth and were very protective of Arthur.

This apprenticeship was a little different from what most apprenticeships. Arthur continued to live with his parents and would meet with Dion two or three times a week for lessons. This is because Dion was a poor Wizard who blew most of the money he earned on Ale in one of the local inns every night and very often would forget to pay for a room and lived much of the time on the streets. Very often others would tell him not to listen to Dion. That he was a mediocre wizard at best, and that was when he was sober. However, Arthur refused to believe what they said about the man he idolized; the man who introduced, and teaching him the arcane arts, something no other wizard in the city would have done because of his families lack of social rank.

Both of Arthur’s parents were killed during a riot in the city when he was 13. He inherited the tiny home and invited Dion to move in with him which he did. The morning of his 20th Birthday Arthur had found that Dion was no longer there. He burned all of his items accept for a small wooden medallion of Boccob on a small copper chain, his diary and a note which read:

“When I came to this city 15 years ago I didn’t expect to stay for more than one or two months. Although I had all the coin I needed I decided to entertain the folk with some of my abilities and I noticed a small boy who was completely enthralled by what I was doing. So I stayed longer performing these mediocre tricks and found this boy was almost always there watching, completely mesmerized. I had to make many deals and sacrifices to do it, but it was worth it to stay here. But now I must keep up my end of the deal. It is ok though. I have taught you everything you need to know for now. The rest will come as you go along. I have left you my two most precious belongings. I hope they will serve you well.”

Arthur started to read the diary and couldn’t believe all the Dion has done, the people he met, the places he has been and how he may have influenced the world as they all know it today. He spent most of the year trying to convince the people, particularly the wizard’s academy and all the others who laughed at Dion. But they all continued to laugh saying it was just stories he probably heard at the inn of the doings of others. After a while Arthur gave up and though he had his doubts he decided to set off to see if what in the diary was true.

Character Personality

Arthur is very passionate about everything he does. He wears his emotions on his sleeve.

He would have words with anyone who would say anything against his mentor, Dion Laughstrang.

Wherever he goes he follows the laws of the city he grew up in, even if he were thousands of miles away and those laws and the principles and intent of them had no meaning where he was.

He is relatively naiveté about the greater world

Character Description

Arthur’s brown hair is short and always messy.

Hanging off of his belt is a copper chain which is connected to a wooden medallion bearing Boccob’s (Ioun’s) symbol which is tucked into his belt pouch.

His clothes, though cleaned whenever possible always seem to be dirty and to those who don’t know him he would appear to be a homeless beggar.

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Congrats to the 2008 ENnie Recipients

August 17th, 2008

Last Friday was the ENnie Awards. You can get a complete list of the winners from the front page of EN World. But I just wanted to congratulate Yax and Expy of DungeonMastering for there Gold Medal in the category of Best Fan Product.

If you are one of those few people who live under a rock and have never been to the site run by a Red Dragon and his pet you should head out to it and give it a read. It is definitely one of the, if not the, best RPG blogs out there.

Again, Congrats to Expy, Yax and all the other winners of this year’s ENnies.

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From Those Other Guys – 08/15/2008

August 15th, 2008

Here are some great articles that I have over the past few months. I hope you find them as enjoyable and interesting as I have.

Greywulf’s Lair – If I was the King of Wizards
Greywolf list many of the problems he sees with D&D 4 Edition, the minis and Wizards of the Coast in General. I can’t help but to agree with each one. It is a great read no matter what you think about 4th Edition

The Geek Gazette – 4e is perfect! Well, except for the mistakes…While at it go check out the Geek Gazette who gave us a response to Greywulf’s post and expanded upon it

SciFi Wire – Wire Cracks Stargate Command
For those of you who are fans of Stargate, War Games, Jeremiah as well as many other shows this may be an interesting article for you because it is all about the actual Cheyenne Mountain Air Force Base.

Critical Hits – Forget OD&D and AD&D: Play DD&D
This is an old post but it is definately worth looking at; especially if you are like me and love you some alcohol because it is a D&D Drinking Game which is going to be play tested at GenCon this weekend. (they actually played it at least once so far)

Gnome Stew – Stat generation
An article about a new system that will even out your player stat scores a little bit. I know I am going to try it out.

Greywulf’s Lair – The value of Dungeons & Dragons
Greywulf gives us solid economic reasons as why we should all play D&D (and other RPGs in general)

Stupid Ranger – How to move from DM to Player Character…
Dante tells us DMs who to go back to being just a PC. Something that I know from personal experience is a hard transition.

Dries Buytaert – PHP is dead … long live PHP!
As many of you have probably heard by now I have been a wannabe web developer since 1997. PHP is a web development language I have been using liek many others, professional and amatuers alike since 1999. If you read any blogs besides this one you will notice many of the pages end with .php instead of .html (or htm). That because it is one (if not THE) most popular scripting language of the web. This is an interesting article on it the current version of the language and why people (mainly servers) are not transitioning to it even though it has been out for over 2 (3?) years.

Greg’s Blog – So Many Untapped PHP Features
This article is related to the above one with some additional information

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